Monday, May 6, 2013

Visual Evidence of Progress

Arduino Tests:

Controlling a Hobby Servo:

Controlling a basic motor:

Controlling an LED with a potentiometer:


(Made with the assistance of Sparkfun Tutorials)

To control a stepper motor requires a specific microchip that is currently being mailed.

Kinect Progress:

Cryengine can now access skeletal positions as well as some basic gestural controls.


Full Skeletal tracking.

(Programmed with the help of Stephen Davey)

1 comment:

  1. Hi Matt,

    I just watched the video, looks like things are coming along well on the coding side of things. Hopefully you'll be able to use the workflow I (albeit briefly!) showed you to create new nodes for gesture detection. What is the next step you guys plan to do with the detection now it's working? I imagine you could create a flowgraph to make the player try to follow that sphere (or rather vector, since the sphere's just for visualisation in that video).

    I'm pretty keen to see what you guys can think of with respect to gesture detection, too (eg, triggering animations when a given gesture is performed); have a crack at it and if there are any issues, ping me an email.

    Hopefully the others in your group are working hard on their parts (3d modelling + animation + texturing + flowgraphs using area triggers and any custom nodes you make), so you will have a good-looking animated 3d model to show off alongside any gesture detection.

    Cheers,
    Steve

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